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It was then the job of the visual results group, lead by Ken Bielenberg, to make the fur react to environmental circumstances. Once the expertise was mastered, it was in a place to be applied by many features of the Shrek film together with grass, moss, beards, eyebrows, and even threads on Shrek's tunic. Making human hair practical was completely different from Donkey's fur, requiring a separate rendering system and plenty of consideration from the lighting and visible effects teams. Meanwhile, Shrek has grown tired of being a domesticated household man and superstar among the many native villagers, main him to yearn for the days when he felt like a "real ogre." It is his children's party where plenty of fictional characters seem.